

Collecting all of the eggs will result in the player achieving the "good ending" of the game.
Tattletail toy rel series#
Over the course of the game, a series of various "Gift Eggs," presumably laid by the Tattletails, are placed throughout the house. However, shaking it generates sound, so the player must be careful about when and where to shake. Baby Tattletail is also afraid of the dark and is quite vocal about it, creating a necessity to recharge the flashlight by shaking it quickly. Players acquire a shakable, glow-in-the-dark flashlight to navigate in the darkness, but Mama Tattletail has the ability to "kill" their flashlight when they point it directly at her. Failure to do so, or going too close, will result in Mama attacking the player in a jumpscare. While completing a set task, the player must avoid Mama by staying quiet when she is near. While the Baby Tattletail is not a threat, it is prone to generating a lot of sound when its 3 needs are not met, alerting Mama Tattletail of their location. The Jumpscare of mama at the end of the game is forced by the game itself, there is no way to avoid it and there is no different endingĨ.For the 5 nights leading up to Christmas, the player must tend to their Baby Talking Tattletail toy by feeding it, grooming it, and allowing it to charge, while completing a set of objectives each night. Tattletales are Friendly, Mama tattletale is not friendlyħ. The music ambience can help you to understand the situation that you are going intoĦ. Do not get closer to mama tattletale and stay as far as possible from her, look away from her when you will be really far from herĥ.
Tattletail toy rel code#
All the Tasks are to be completed in order, the code of the game doesn't allow to do in another wayĤ. Respect all Tattletales' needs or he will make sounds to attract mama tattletale,ĭuring mama's chases if all of the three Tattletale needs are down, the Tattletale will die and Mama Tattletale will jumpscare youģ. (watch the yellow icon to know when you are making sounds)Ģ. Do not make sounds, Running or recharge the Flashlight in uncomfortable situations In game, Mama Tattletail has been initially found by the player on the third night, (Second Night for the red glowing eyes) the Tape Reader of the Toy copy was Broken, after that, from third night until christmas, will chase the player hearing sounds that he creates (or the Tattletail) the player should escape Mama Tattletail as far as possible, trying to get rid of herġ.

Tattletail toy rel tv#
Mama Tattletail is a Storyteller Toy used in the series of the Tattletail Toys, and to read Stories to kids to help them Sleep or during Annoying Car Trips, Unfortunately taken away from shops and toy stores for unexplained murders to people, found during a failed TV Spot preview In the game, there are at maximum 5 Tattletails, all friendly to each other and to the player, but they can be hostile when they speak and mama tattletail is haunting the playerĪ Tattletail should be almost always equipped in the left hand of the player A Tattletail is a little pet Toy in the 1998, famous, social and adorable for kids, he works with battery,Īnd like a real pet needs to eat and be brushed, he lays eggs that can be found around the map in different events
